Class KaijuSensorMultipleGameObjectAction<T>
Action to sense with a sensor which could have multiple readings of GameObjects.
Inheritance
System.Object
KaijuSensorAction<T, GameObject>
KaijuSensorMultipleAction<T, GameObject>
KaijuSensorMultipleGameObjectAction<T>
Inherited Members
Namespace: KaijuSolutions.Agents.Behavior.Sensors
Syntax
[Serializable]
public abstract class KaijuSensorMultipleGameObjectAction<T> : KaijuSensorMultipleAction<T, GameObject> where T : KaijuSensor
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
GetIdeal(IEnumerable<GameObject>)
Get the ideal candidate once found.
Declaration
protected override void GetIdeal(IEnumerable<GameObject> candidates)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Collections.Generic.IEnumerable<GameObject> | candidates | The candidates to choose from. |
Overrides
KaijuSolutions.Agents.Behavior.Sensors.KaijuSensorMultipleAction<T, GameObject>.GetIdeal(System.Collections.Generic.IEnumerable<GameObject>)